Call of Duty: Black Ops 3 Patch Live on Xbox One and PS4, Weapons, Maps, Specialists Balanced

Exterminator

Community Manager
Thread author
Verified
Staff Member
Well-known
Oct 23, 2012
12,527
There are also bug fixes and stability improvements
Video game developer Treyarch and publisher Activision are announcing that a new major patch is now live for the PlayStation 4 and the Xbox One versions of Call of Duty: Black Ops 3, introducing a wide array of tweaks that are designed to eliminate bugs and to improve the overall shooter experience.

The official site delivers a clear breakdown of the changes, with most of them focused on the zombie and the multiplayer modes of the title that draw most fans of the series.

Gamers should see improved matchmaking in Call of Duty: Black Ops 3 and there are modifications made to specialists like Firebreak, Reaper, Nomad and Outrider.

When it comes to maps, the development team has made changes to Nuketown, Fringe and Exodus, and the game is also getting access to a rebalancing effort for a large number of weapons included in the shooter.

A full list of all the changes the development team has made can be seen by clicking on the button at the end of this article; be warned, it's a very long read.

Call of Duty: Black Ops 3 has already received two big patches on the PC, and gamers who play it on the Xbox One and the PlayStation 4 will have to download a package that's bigger than 600 MB.

Treyarch and Activision are saying that the player community should continue to offer feedback about the various game modes so that the team can continue to improve the shooter in the coming months.

Call of Duty: Black Ops 3 will get a range of downloadable content in 2016
Gamers who have picked up the shooter are also able to buy a Season Pass, which guarantees access to all the coming DLC packs delivered for it.

As it is traditional for the series, they will include both new maps and extra modes, but Treyarch has not said whether it plans to also introduce new stories for the zombie mode.

Gamers should expect to get the first piece of DLC for Call of Duty: Black Ops 3 in either February of March of 2016, but some free content might be added to celebrate Thanksgiving or Christmas.

For the first time in the history of the franchise, gamers who have bought the shooter for the PlayStation 4 will be able to access all the new content for one full month before it is also offered on the Xbox One and the PC.

The Sony platform will even be used for the eSports events that will feature Call of Duty: Black Ops 3.

Treyarch and Activision have announced that the shooter is the biggest entertainment launch of the year at the moment and that it has generated no less than 550 million dollars (480 million Euro) in sales during its launch day.

Gamers have been satisfied with the quality of Call of Duty: Black Ops 3, especially the new movement system for characters, which is probably a positive effect of the new three-year development cycle for the franchise.

General

Leaderboards enabled in the Barracks.

Players are now awarded Cryptokeys in Arena and Public matches, after playing consecutive matches in the same playlist.

Team balancing in Arena and Public Matches has been improved to more consistently maintain even teams.

Fixed a UI error when entering Prestige in the Multiplayer Frontend menus.

Addressed a UI error in Fileshare when selecting an empty tab.

Addressed an issue where hosts were able to leave as soon as the game began.

Fixed an issue where white boxes were appearing for Custom Classes in Create-A-Class.

General Gameplay

Addressed a case where Scorestreak kills were counting toward Specialist kills for Challenge completion.

Fixed an issue where Players could have attachments which should be locked after prestiging weapons.

Players are now prevented from spawning at the same spawn point when there are high Player counts in Free-For-All and Gun Game.

Addressed a case where Players were able to spawn in after the match time expired.

Search & Destroy kill elimination has been changed from 250 XP to 500 XP.

The Cerebus Scorestreak can no longer be destroyed by a friendly teammate's Power Core Scorestreak.

The Mothership Scorestreak will no longer count toward the "Hard Counter" challenge.

Specialists

General

Specialist Weapons and Abilities now charge at a reduced rate over time in Objective modes.

Corrected text descriptions for Specialist weapon multi-kills which unlock Specialist Epic.

Outrider

Vision Pulse ability recharge speed has been slightly reduced.

Nomad

Fixed an issue with the unlock requirements for the 9th helmet.

Rejack ability recharge speed has been slightly increased.

H.I.V.E. trigger radius slightly reduced.

Reaper

Scythe has had its ammo reduced from 200 to 160.

Firebreak

Heat Wave ability recharge speed has been slightly increased.

Weapons

General

Longshot distance settings updated for each weapon class.

Fixed an issue where some damage from shotguns was getting reduced when the Long Barrel attachment was equipped.

Fixed Launchers not earning weapon XP for destroying vehicles.

Quickdraw ADS speed bonus for LMG’s slightly reduced.

Submachine Guns

VMP

ADS time slightly increased to match other SMG’s.

Hip fire spread slightly increased to match other SMG’s.

Pharo

Close damage range slightly reduced.

Razorback

Damage range increased.

Assault Rifles

KN-44

Fixed the ADS view for the ironsights, when a Clan Tag or Kill Counter is attached to the weapon.

XR-2

Hip fire spread increased to match other Assault Rifles.
Minor tweak to the fire rate.

HVK-30

Increased ability to control recoil.

ICR-1

Fixed an animation issue when the weapon had the Varix 3 Optic and Suppressor attached.

M8A7

Fire rate increased.

Fixed an issue with the ironsights when the Kill Counter was attached.

Shotguns

KRM-262

Increased lethal range.

Haymaker 12

Fire rate and damage range slightly reduced.

Argus

ADS time increased.

Close range damage increased.

Light Machine Guns

BRM

ADS speed slightly reduced.

Dingo

Increased ability to control recoil.

Gorgon

Clip size reduced from 50 to 40.

ADS time has been slowed down.

No longer deals extra damage to vehicles without FMJ.

Increased recoil.

Increased hip-fire spread.

48 Dredge

Fixed magazine count on Extended Mag. This was previously ending on 1 bullet, then playing a 6-round burst audio when the last bullet was fired.
Slightly increased the ADS time.

Pistols

L-CAR 9

Close damage range slightly reduced.

Equipment

Thermite

Damage rate reduced. Now takes longer to be killed by Thermite.

Arena

Players now prevented from joining a post-match lobby.
All banned items are now correctly being restricted while in-game.

Challenges

Addressed issues with Hard Counter, Actionable Intel, Ante Up, Fast Earner, Bypassed Security, Hard Counter,Destroyer, Defender, Assault, Steady Aim, and Focused Challenges. These should now unlock and track progress correctly.

Medals

Medals will all display in their respective sorted category in the Medals section of the Barracks.

Fixed issues for the Tag and Bag, Surprise Attack, GI Unit Kill, and Silent Killer Medals not populating in the Barracks.

Fixed issues with the You're Done and Shut Down medals. These will now be awarded correctly.

The extraneous Secure Point Medal displayed in the Medals section has been removed.

Maps

Fringe

NUK3TOWN

Exodus

Fixed an exploit where Players were able to mantle into an unintended area of one of the buildings.

Fixed an issue where Players were able to mantle into an unplayable space in Fringe.

Addressed an exploit spot involving a wall of one of the buildings.

Improved Cerebus Scorestreak's pathing on the 2nd floor of the houses.

Addressed an issue where Players were able to stand outside of the map boundaries.

Players are no longer able to shoot through a wall on the 2nd floor of one of the buildings.

Fixed an exploit where users were able to stand on a ledge under one of the 2nd floor windows.

Players can no longer wedge themselves in between a tower and one of the high walls.

Fixed an issue with dead player models outside the white fenced area.

The Safeguard robot will no longer get stuck outside the North Garage, when attempting to path toward the North Goal.

Fixed 2 exploits where the player could see into the spawns, as well as shoot players through glass.
Fixed an issue with max number of bots during Free-For-All or Team Deathmatch.

Zombies

Addressed exploits in the Shadows of Evil and The Giant maps.

Fixed a matchmaking issue where players were able to enter lobbies when they were already full.

Addressed various areas where zombies would not path to players.

Players will now be rewarded with a Dark Ops calling card when they Prestige.

Campaign

Player can now equip custom Paintjobs in the Armory in the Campaign Safehouses.

Players can now use the Weapon Builder to access Gunsmith and Paintshop in the Campaign Safehouses.

Addressed stability issues.

Lets hope this includes shooting an enemy 10 times at point blank range only to be killed by their one shot.
 

About us

  • MalwareTips is a community-driven platform providing the latest information and resources on malware and cyber threats. Our team of experienced professionals and passionate volunteers work to keep the internet safe and secure. We provide accurate, up-to-date information and strive to build a strong and supportive community dedicated to cybersecurity.

User Menu

Follow us

Follow us on Facebook or Twitter to know first about the latest cybersecurity incidents and malware threats.

Top