GTA 5's Leaked Xbox 360 Data Reveals PC, PS4 Build Code

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MrXidus

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GTA 5's Leaked Xbox 360 Data Reveals PC, PS4 Build Code

TgSrQsO.jpg


By now everyone should be well aware that Grand Theft Auto V has been leaked for the Xbox 360 and PlayStation 3, right? Well you should also know that most crackers don't just dump and upload a game, they fiddle with the code, they play with the file structures and ultimately they open the game up to see what's inside. Do you guys want to know what they found inside?

When modding games on consoles it's sometimes fun to see how a game is structured. For a lot of newer games, though, the files are heavily encoded and unless you have the source files it's tough to mod console games or take a peek inside their inner workings. However, with a lot of patience and a little bit of torrenting, the sewage of the internet managed to cook up some interesting results... I'm talking about the folk over at 4Chan.

A cross-post on Reddit links to an alleged Pastebin file containing an XML of the config file for the Xbox 360 version of GTA. Just in case Rockstar has Take Two put their lackey lawyers on the link, here's an image of the XML.

D2OfHFW.png


Of course, there's the obvious skeptical take that we have to address first and foremost: Could someone have wasted their time to type out nearly 2,000 lines of code and paste it online and say it's from the Xbox 360 version? Yes, very much so. However, I'm here to tell you from personal experience, it's easier to have copied the contents of the file from the leaked torrent and uploaded it online than to re-type it.

For those of you wondering why build code for the PC, PS3 and PS4 would be in an Xbox 360 config file, a few other games also had similar config files in their SDK with multiple configurations for different platforms, including Borderlands, Unreal Tournament 3 and Star Wars: Battlefront 2 just to name a few. Heck, there are even PS3 and Xbox 360 configuration settings for APB: Reloaded if you bother to look through the data folders.

To better explain this for newbies: Most developers build games around a general code base and configure the game's specifications per platform within an single config file, as opposed to building new code or separate config files for each and every platform. The only time the code will drastically changed is when a mobile or portable port is involved.

PmfAmx5.jpg


As for the 360 config file... the different pool sizes you see roughly relates to how much of 'X' will be stored in memory based on platform specifications. Most of every AAA multiplatform game has a file like this to scale texture, draw distance, particle effects or actor data to each platform.

As you'll notice, there are specifications for the Xbox 360, PC, PS3 and Orbis, or the PlayStation 4 (viz., the Orbis is the name of the PS4's operating system when working with the dev kit).

This shouldn't be too surprising given that Sony inadvertently leaked it beforehand that GTA V would be arriving on the PS4. In addition to this, information on the PC and PS4 versions of Grand Theft Auto V were also leaked on Amazon Germany, according to Gaming Bolt. Amazon France also listed a PC version of GTA V, according to IGN.

Now let's put the information together: The current-gen versions of the game don't look anything like the promotional footage. The Xbox 360 leaked files – if they are to be believed – contains configuration data assets for next-gen and PC versions of GTA V. Amazon mistakenly leaks listings of the game for PC and PS4 and Sony mistakenly blurts out that the game is coming to their console.

Now I'm sure there are some fanboys who are diehard intent on believing that GTA V will be seventh-gen exclusive, but the evidence at this point looks kind of overwhelming wouldn't you say? Besides, I doubt Rockstar would invest that much time and effort into the high-poly, high-density, high-quality assets for the game just so that they couldn't be used on today's geriatric home consoles.

If you're still intent on getting the current generation version of the game, feel free to scour your options with the midnight release plan. If you think this news is bogus... feel free to take a look at the assets for yourself. Be warned, though, Take Two is on the lookout for any pre-release access of the game, which is why they're working with Microsoft to ban Xbox 360 consoles.

Source: http://www.cinemablend.com/games/GTA-5-Leaked-Xbox-360-Data-Reveals-PC-PS4-Build-Code-59102.html
 

Ink

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Buying on current-gen because it's cheaper. :D
 

3link9

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Earth said:
Buying on current-gen because it's cheaper. :D

Same here but I pre-ordered it before next-gen was announced and that i'm not getting next-gen not for a few years now.
 

Ink

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3link9, what's the average cost of PS3/360 games in the USA?
 

Ink

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People on PSN are complaining that their digital downloads are failing, I'm laughing because a physical copy is always better.. when will people learn. :rolleyes:
 

Tom172

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Earth said:
People on PSN are complaining that their digital downloads are failing, I'm laughing because a physical copy is always better.. when will people learn. :rolleyes:

Only real reason I can see for downloading is if your Blu-Ray Drive is dead. Other than that physical copy is cheaper and better.
 

Ink

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I spoke too soon, even the disc-based game can break GTA V -on Xbox 360-.
"Users have reported dropped frames, bad textures and other graphical errors if you do."

http://www.huffingtonpost.co.uk/2013/09/17/gta-5-install-disc-how_n_3939329.html
 

MrXidus

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Apr 17, 2011
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I grabbed my spare Seagate 320GB EXHDD formatted it and then created a 32GB partition on it for the Xbox 360 to use.

I noticed some people depending on their USBs can cause stuttering with read speeds varying. Luckily that is not the case for me.

The joys of ancient hardware... Looking forward to my next-gen PS4.

Thanks.
 

Ink

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Hahaha, you PC gamers have an odd logic. Just because it's less than a decade old, doesn't mean it's ancient.

I suppose you would not have that issue, if you had a PS3 in the first place.

Looking forward to rocking with my PS3 for a couple more years, and the fact GTA V was just released for it.
 

MrXidus

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Related to GTA and the power of age in hardware differences. Why couldn't GTAV look as good as this? Because old console hardware is old and limited.

Of course if you don't care about graphics and just care more about enjoyable gameplay that is fine as Rockstar did great with GTAV.

GTA4 in 4K as an example to what current hardware can do : http://www.flickr.com/photos/15539352@N02/sets/72157632886023166/

Enjoy.
 

Ink

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Not sure why you're showing me 4K, but if you want a Next Gen Console, you're better of buying an Xbox One. Sony confirmed PS4 will not support 4K games, only stills and movie content. While MS said no hardware restrictions, so 4K games on Xbox One may be possible.

http://www.forbes.com/sites/matthickey/2013/05/21/microsofts-mehdi-xbox-one-can-do-4k-gaming-more-original-content-coming/

Or you can wait for the GTA V to release on PC.

Have fun!
 

MrXidus

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Apr 17, 2011
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Earth said:
Not sure why you're showing me 4K, but if you want a Next Gen Console, you're better of buying an Xbox One. Sony confirmed PS4 will not support 4K games, only stills and movie content. While MS said no hardware restrictions, so 4K games on Xbox One may be possible.

http://www.forbes.com/sites/matthickey/2013/05/21/microsofts-mehdi-xbox-one-can-do-4k-gaming-more-original-content-coming/

Or you can wait for the GTA V to release on PC.

Have fun!

Rockstar will hold off PC release for months just like they did for GTAIV. In the future I'll get GTAV for the PC to enjoy what the modding community creates - something that console gamers miss out on. PS4 hardware from what various journalists have learnt is better than Xbox One, Plenty of articles around your choice of search engine, In due time Sony can always release a firmware update aswell that could enable better features, maybe not 4K due to the hardware and the fact that 4K is hardly used as yet. It was a tough decision on deciding which next gen console to pre-order as I am not a fanboy of either company but in the end went with PS4 due to various factors and watching on at Microsofts constant flip-flopping turned me off getting the Xbox One.
 

Tom172

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Feb 11, 2011
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The fact next gen console games such as Battlefield 4 have to run in 720p to maintain high frame rates doesn't look good for 4K games being possible on the hardware. Unlikely a firmware update is going to solve the problem of under-powered components.
 

MrXidus

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Apr 17, 2011
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Yep I do agree with you Tom.

Also 4K won't catch on in the majority at least until the price drops significantly as right now it's too expensive so lack of 4K is just a lost luxury not a lost necessity and I do prefer higher frames over quality, especially in a first person shooter game it makes sense since it's so fast paced a slower frame rate will impact your reaction time.

Cheers.
 
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