- Nov 5, 2011
- 5,855
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Piracy and the four currencies topic for you .. as another voice in the discussion.
Piracy and the four currencies: on gamasutra.com, by Lars Doucet: http://www.gamasutra.com/blogs/LarsDoucet/20120222/9501/Piracy_and_the_four_currencies.php
QUOTE:
'The problem with most piracy debates is that the only "cost" they discuss is money-dollars. So, the problem is framed somewhat like this:
"Buying the game from us costs money-dollars. Pirating it costs zero money-dollars. Therefore, most people will pirate the game if they have the choice and we must do everything we can to physically stop them." '
' This is wrong because there are at least four currencies involved here, not just one (money-dollars).
I propose the following:
1.($M) Money-dollars
2.($T) Time-dollars
3.($P) Pain-in-the-butt-dollars
4.($I) Integrity-dollars ' ..
.
Piracy and the four currencies topic for you .. as another voice in the discussion.
Piracy and the four currencies: on gamasutra.com, by Lars Doucet: http://www.gamasutra.com/blogs/LarsDoucet/20120222/9501/Piracy_and_the_four_currencies.php
QUOTE:
'The problem with most piracy debates is that the only "cost" they discuss is money-dollars. So, the problem is framed somewhat like this:
"Buying the game from us costs money-dollars. Pirating it costs zero money-dollars. Therefore, most people will pirate the game if they have the choice and we must do everything we can to physically stop them." '
' This is wrong because there are at least four currencies involved here, not just one (money-dollars).
I propose the following:
1.($M) Money-dollars
2.($T) Time-dollars
3.($P) Pain-in-the-butt-dollars
4.($I) Integrity-dollars ' ..
.