New Update Blender 3.5

McLovin

Level 76
Verified
Honorary Member
Malware Hunter
Apr 17, 2011
9,224
Blender 2.62

Blender is an integrated application that enables the creation of a broad range of 2D and 3D content. Blender provides a broad spectrum of modelling, texturing, lighting, animation and video post-processing functionality in one package. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated work flow. Blender is one of the most popular Open Source 3D graphics application in the world.

Key Features:
  • Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
  • Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
  • High quality 3D architecture enabling fast and efficient creation work-flow;
  • More than 200,000 downloads of each release (users) worldwide;
  • User community support by forums for questions, answers, and critique at Blender Artists Community and news services at http://BlenderNation.com;
  • Small executable size, easy distribution.

Change Log - Link.
  • Cycles Render Engine
  • Motion Tracking
  • UV Tools
  • "Carve" Booleans
  • Remesh modifier
  • Game Engine
  • Collada
  • Python API
  • Add-ons
  • Bug fixes

Download.
 

McLovin

Level 76
Verified
Honorary Member
Malware Hunter
Apr 17, 2011
9,224
RE: Blender 2.62

Update:
- This release was targeted at improving Blender for the Mango open movie project, along with integrating branches and patches from the past years.
- The focus was on creating a full VFX pipeline, with improved motion tracking using a planar tracker, easier green screen keying, and a new mask editor.
- A new tile based compositing system was added, along with more advanced color management.
- Cycles rendering got dozens of smaller features and improvements resulting from its use in production.
- Sculpting now supports masks, and a skin modifier was added to quickly create a model from skeletons.
- The game engine got improved shadows and physics options, and Collada export now has more options to tune for exporting to other game engines.

Sources.
 

Spirit

Level 2
May 17, 2012
1,832
Blender 2.66

Blender is an integrated application that enables the creation of a broad range of 2D and 3D content. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics application in the world.

Key Features:

Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;
More than 200,000 downloads of each release (users) worldwide;
User community support by forums for questions, answers, and critique at http://BlenderArtists.org and news services at http://BlenderNation.com;
Small executable size, easy distribution.

Download
 

markspend1

New Member
May 8, 2013
4
Hello Guys well i think that Blender is a free and open-source 3D computer design software used for developing computer animated movies, visible effects, entertaining 3D programs or video gaming.Thanks!!
 

Paul.R

Level 17
Verified
Well-known
May 16, 2013
844
Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X. Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented. Anything you create with Blender – whether it’s graphics, movies, scripts, exported 3d files or the .blend files themselves – is your sole property, and can be licensed or sold under any conditions you prefer.


Release Logs
 

Ink

Administrator
Thread author
Verified
Staff Member
Well-known
Jan 8, 2011
22,361

Other enhancements in Blender 3.5 are as follows:
UV Editing
  • UV Copy & Paste between meshes
  • Improvements to Constrain to Image Bounds in Shear Operator
  • Better handling of poles in Sphere/Cylinder Projection
  • Support for Fan or Pinch UVs
  • Several fixes
Core
  • Added support for boolean custom properties
Video Sequencer
  • New filtering mode Nearest (3×3)
  • Copy drivers when duplicating/pasting strips
  • VSE: New “Update Scene Strip Frame Range” operator
Motion Tracking
  • New workflow for optical center
Linux
  • Require glibc 2.28, including Ubuntu 18.10, Fedora 29, Debian 10 (Buster), RHEL 8 and derivatives CentOS, Rocky Linux, Alma Linux
User Interface
  • Font previews for Korean, Japanese, Simplified & Traditional Chinese
  • Cancel Viewport orbit/pan/zoom with RMB
  • Fix UI freeze with linked material previews
  • Fix menus alignment with mixed icons
Assets
  • New asset library “All”
  • Improved Asset Libraries list
  • Set a default Import Method in Preferences
macOS
  • Minimum macOS version is now 10.15 Catalina
  • Removed user notifications
Python API
  • New bundled libraries
  • Breaking changes
  • Order and time modifiers
  • Internal Mesh Format updates
OBJ I/O
  • Added “Split by Objects” and “Split by Groups” import settings
  • Import polylines with more than 2 vertices
  • Exporting is now up to 1.6x faster
Add-ons
  • glTF: Several Import & Export improvements
  • Rigify: Generate Action Constraint layers
  • Storypencil: Several improvements
  • Sun Position: Analemmas & Surface display
Modeling
  • Flip Quad Tessellation
  • New Set Attribute operator
  • Faster editing when using modifiers
Sculpt
  • “Extrude Mode” for Box Trim tool
  • “Extrude Mode” for Lasso Trim tool
via: Blender 3.5 available with viewport compositor, built-in hair assets, and more
 

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