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Call of Duty can now take up over 200GB of space, but it’s complicated
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<blockquote data-quote="TairikuOkami" data-source="post: 1063839" data-attributes="member: 61892"><p>In the past games used to be ultra compressed (due to CD/DVD limits), like 1GB in 80MB, it caused long loading time, but that would not be an issue these days with fast CPUs and NVME.</p><p>I have compressed C and it causes no problems at all, I would use lzx compression, which would give another -10%, but unfortunately it is not automatic unlike the standard compression.</p></blockquote><p></p>
[QUOTE="TairikuOkami, post: 1063839, member: 61892"] In the past games used to be ultra compressed (due to CD/DVD limits), like 1GB in 80MB, it caused long loading time, but that would not be an issue these days with fast CPUs and NVME. I have compressed C and it causes no problems at all, I would use lzx compression, which would give another -10%, but unfortunately it is not automatic unlike the standard compression. [/QUOTE]
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