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VoodooShield
Expected behavior of 'autopilot'?
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<blockquote data-quote="shadek" data-source="post: 1092805" data-attributes="member: 65305"><p>See, the problem is that the default ruleset could be interpreted that all the criteria should be fulfilled before CyberLock allows the program to run. By your very informative post, it seems it's enough that any of the criteria is fulfilled.</p><p></p><p>If I want all files to meet the three criteria before allowing, do I need to create three separate rules?</p><p></p><p>EDIT: I tried three separate rules with the same result.</p><p></p><p>EDIT 2: I tried the default rule for 'autopilot', but added a block rule and put if on top of all rules (highest priority). The block rule says CyberLock should block if the file is deemed 'not safe' or 'unkown' (the file is deemed 'not safe' according to Whitelistcloud). The file (the game) still ran fine. I know the file is benign and all, but for the sake of testing CyberLocks functions it's logical to me that it should be blocked, not allowed.</p></blockquote><p></p>
[QUOTE="shadek, post: 1092805, member: 65305"] See, the problem is that the default ruleset could be interpreted that all the criteria should be fulfilled before CyberLock allows the program to run. By your very informative post, it seems it's enough that any of the criteria is fulfilled. If I want all files to meet the three criteria before allowing, do I need to create three separate rules? EDIT: I tried three separate rules with the same result. EDIT 2: I tried the default rule for 'autopilot', but added a block rule and put if on top of all rules (highest priority). The block rule says CyberLock should block if the file is deemed 'not safe' or 'unkown' (the file is deemed 'not safe' according to Whitelistcloud). The file (the game) still ran fine. I know the file is benign and all, but for the sake of testing CyberLocks functions it's logical to me that it should be blocked, not allowed. [/QUOTE]
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