Fraps - Version: 3.5.6

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McLovin

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Apr 17, 2011
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Fraps is a universal Windows application that can be used with all games using DirectX or OpenGL technology. In its current form Fraps performs many tasks and can best be described as:

Benchmarking Software - See how many Frames Per Second (FPS) you are getting in a corner of your screen. Perform custom benchmarks and measure the frame rate between any two points. Save the statistics out to disk and use them for your own reviews and applications.

Screen Capture Software - Take a screenshot with the press of a key! There's no need to paste into a paint program every time you want to capture the screen. Your screen captures are also automatically named and timestamped.

Realtime Video Capture Software - Have you ever wanted to record video while playing your favourite game? Come join the Machinima revolution! Throw away the VCR, forget about using a DV cam, game recording has never been this easy! Fraps can capture audio and video up to 1152x864 and 100 frames per second! All movies are recorded in outstanding quality.

Fraps has support for Vista and DirectX 10 games. Since the Vista Desktop Window Manager (DWM) runs through DirectX you can now take screenshots and record video from the desktop just like any other game or 3D application in Vista.

Change Log - Link
  • Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista.
  • Fixed clipping with audio sources greater than 8 channels.
  • Fixed audio from mono USB devices only appearing in left channel.
  • Reduced latency of capture from external inputs.

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McLovin

Level 76
Thread author
Verified
Honorary Member
Malware Hunter
Apr 17, 2011
9,224
  • Fixed audio sync in long recordings for Windows XP users
  • Fixed problem taking screenshots from DWM even with counter on screen
  • Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
  • Fixed corruption in video when audio source set to 11.25kHz
  • Other minor bug fixes

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McLovin

Level 76
Thread author
Verified
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Malware Hunter
Apr 17, 2011
9,224
  • Fixed intermittent crash recording from OpenGL games
  • Fixed crash when unable to access sound device
  • Fixed minor memory leak with Win7/Vista sound recording
  • Fixed crash encountered by some users when ending a recording

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McLovin

Level 76
Thread author
Verified
Honorary Member
Malware Hunter
Apr 17, 2011
9,224
  • Fixed crash when initiating loop recording
  • Fixed periodic stutter for some users during loop recording

Sources.
 
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