Game Development Companies Backdoored in Supply-Chain Attacks

LASER_oneXM

Level 37
Thread author
Verified
Top Poster
Well-known
Feb 4, 2016
2,520
Two popular games and a gaming platform developed by Asian companies were compromised following a series of successful supply-chain attacks which allowed the attackers to include a malicious payload designed to provide them with a backdoor.

The malware used in the supply chain attacks is designed to check the region of the compromised machines before dropping the payload and, if it's a Chinese or a Russian computer, it will automatically stop the infection process hinting at the fact that the cybercriminals behind this supply chain attack have a very specific list of victims they need to target.

The compromised executables will start the malware payload on a compromised system before any other components, with the backdoor being decrypted and launched in-memory in advance or running the game or the gaming platform code.
 

About us

  • MalwareTips is a community-driven platform providing the latest information and resources on malware and cyber threats. Our team of experienced professionals and passionate volunteers work to keep the internet safe and secure. We provide accurate, up-to-date information and strive to build a strong and supportive community dedicated to cybersecurity.

User Menu

Follow us

Follow us on Facebook or Twitter to know first about the latest cybersecurity incidents and malware threats.

Top