Blizzard Entertainment, the company behind many of today's most popular games, has been hit by two more DDoS attacks, one today and another one yesterday, after being previously targeted on
Sunday night too.
Just like the first DDoS attack, PoodleCorp took credit for the attacks through a series of tweets posted on their account.
The DDoS attacks crippled Blizzard's user authentication servers, but unlike the Sunday attacks, these didn't target the company's servers directly, but Blizzard's ISP provider.
If you think for one second that users understood Blizzard's conundrum, you're wrong. Just like many times before, users flocked to Twitter and left typical "Blizzard upgrade your servers!" comments.
The first DDoS attack hit Blizzard on Tuesday around mid-day, US time, while the second hit the company today, four hours before this article. Both attacks lasted for three hours before.
In total, this was the fifth large-scale DDoS attack launched by PoodleCorp against Blizzard, with two more attacks carried out in August.
Just like the previous attacks, the hackers seem to be setting small challenges, asking gamers to retweet a message more than "x" times before stopping the attack.
Back in August, the source code of PoodleCorp's DDoS botnet
leaked online, helping security researchers shut down the
vDos DDoS-for-hire service, which the group was using as a backbone.