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<blockquote data-quote="ForgottenSeer 58943" data-source="post: 858382"><p>Depending on situation, AV's can impact FPS but it is mostly constrained to file I/O and other things causing the hitching. There is no magical thing the AV is doing in ram or CPU cycles that would slow a game unless the system is super weak. For me, even on powerful systems, WD always feels like a pig. Even when compared to a far superior product like GData, WD feels like a massive pig.</p><p></p><p>PS: 32GB of Ram is useless for gaming, since almost all games will utilize 8GB or less and only 2 Cores, with limited thread use. Unless you run VM's, there really isn't any need at all to have more than 16GB of RAM on a gaming rig. That money would be better spent on FAST ram, faster GPU, maybe a higher clock CPU.</p></blockquote><p></p>
[QUOTE="ForgottenSeer 58943, post: 858382"] Depending on situation, AV's can impact FPS but it is mostly constrained to file I/O and other things causing the hitching. There is no magical thing the AV is doing in ram or CPU cycles that would slow a game unless the system is super weak. For me, even on powerful systems, WD always feels like a pig. Even when compared to a far superior product like GData, WD feels like a massive pig. PS: 32GB of Ram is useless for gaming, since almost all games will utilize 8GB or less and only 2 Cores, with limited thread use. Unless you run VM's, there really isn't any need at all to have more than 16GB of RAM on a gaming rig. That money would be better spent on FAST ram, faster GPU, maybe a higher clock CPU. [/QUOTE]
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