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Which lolbins can be blocked at the firewall level without disrupting the OS
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<blockquote data-quote="Andy Ful" data-source="post: 832188" data-attributes="member: 32260"><p>No, I simply used most of SysHardener entries (except a few) and added those LOLBins that may be used for downloading the payloads from remote locations. Some entries used in FirewallHardening tool are added because they were used as a target of malicious code injections.</p><p>Generally, blocking by firewall rules is efficient on script interpreters and a few LOLBins. Most LOLBins do not require the Internet connection and should be blocked on execution.</p></blockquote><p></p>
[QUOTE="Andy Ful, post: 832188, member: 32260"] No, I simply used most of SysHardener entries (except a few) and added those LOLBins that may be used for downloading the payloads from remote locations. Some entries used in FirewallHardening tool are added because they were used as a target of malicious code injections. Generally, blocking by firewall rules is efficient on script interpreters and a few LOLBins. Most LOLBins do not require the Internet connection and should be blocked on execution. [/QUOTE]
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