- Jun 30, 2014
- 273
First of all, this benchmark results were done in my computer.
FurMark (1664x790, Dynamic camera, 30sec):
376
Unigine Heaven Benchmark (Default) :
444
3DMark Vantage (Entry) :
1102
AIDA64 Benchmark:
Mem.Read 10219 MB/s
Mem.Write 9074 MB/s
Mem.Copy 13267 MB/s
Mem.Lag 109.9 ns
CPU Queen 20404
CPU PhotoWorxx 6577 MPixel/s
CPU ZLib 106.8 MB/s
CPU AES 342 MB/s
CPU Hash 927 MB/s
BlackHole Benchmark:
6460
Cinema 4D Render Benchmark (Azure Skies) :
This test renders 512 spheres with different Alpha and noise given.
Sky changes its appearance once in 10 seconds.
FAILED (0 FPS)
Blender Physics Benchmark:
This test tries to make objects collide by applying force.
Benchmark gradually spawns objects, evaluating the power of the CPU.
98839 calculations per second
Autodesk Maya Benchmark (Utopia) :
This test renders Mental Ray objects floating midair in blue sky.
FAILED (0 FPS)
Autodesk 3DS Max Benchmark (Breadcrumbs) :
This test measures how well the computer handles Morph actions.
4 FPS
Cinema 4D Render Benchmark (Rave Cubes) :
This test evaluates how fast the computer can respond to rapid movement and physics changes.
2 FPS
Cinema 4D Render Benchmark (Pier Skies) :
This test renders physical sky with clouds, sun, moon and stars.
FAILED (0 FPS)
Cinema 4D Physics Benchmark:
This test spawns total 1024 cubes and flips the container upside down.
The better it handles the render, the better the computer is.
Benchmark stopped at 523 objects
Conclusion:
Buy new computer if you ever wish to play games smoothly or do 3D works.
My plan can be found here (assuming I am buying everything new) :
http://pcpartpicker.com/p/wKtZWZ
...Or excluding them:
http://pcpartpicker.com/p/gQBKnQ
FurMark (1664x790, Dynamic camera, 30sec):
376
Unigine Heaven Benchmark (Default) :
444
3DMark Vantage (Entry) :
1102
AIDA64 Benchmark:
Mem.Read 10219 MB/s
Mem.Write 9074 MB/s
Mem.Copy 13267 MB/s
Mem.Lag 109.9 ns
CPU Queen 20404
CPU PhotoWorxx 6577 MPixel/s
CPU ZLib 106.8 MB/s
CPU AES 342 MB/s
CPU Hash 927 MB/s
BlackHole Benchmark:
6460
Cinema 4D Render Benchmark (Azure Skies) :
This test renders 512 spheres with different Alpha and noise given.
Sky changes its appearance once in 10 seconds.
FAILED (0 FPS)
Blender Physics Benchmark:
This test tries to make objects collide by applying force.
Benchmark gradually spawns objects, evaluating the power of the CPU.
98839 calculations per second
Autodesk Maya Benchmark (Utopia) :
This test renders Mental Ray objects floating midair in blue sky.
FAILED (0 FPS)
Autodesk 3DS Max Benchmark (Breadcrumbs) :
This test measures how well the computer handles Morph actions.
4 FPS
Cinema 4D Render Benchmark (Rave Cubes) :
This test evaluates how fast the computer can respond to rapid movement and physics changes.
2 FPS
Cinema 4D Render Benchmark (Pier Skies) :
This test renders physical sky with clouds, sun, moon and stars.
FAILED (0 FPS)
Cinema 4D Physics Benchmark:
This test spawns total 1024 cubes and flips the container upside down.
The better it handles the render, the better the computer is.
Benchmark stopped at 523 objects
Conclusion:
Buy new computer if you ever wish to play games smoothly or do 3D works.
My plan can be found here (assuming I am buying everything new) :
http://pcpartpicker.com/p/wKtZWZ
...Or excluding them:
http://pcpartpicker.com/p/gQBKnQ