- Apr 17, 2011
- 9,224
Students have lost interest in learning about IT — largely thanks to an education system that has been teaching office skills to children and calling it computing.
England's IT curriculum is facing a massive shake-up and Australian IT student numbers haven't been meeting demand. Here's how to show students (and grown-ups) that computing is fun.
- Make programming easy
- Sitting down and learning the programming vernacular, the nuances of variables, methods and objects, can be daunting.
But there are plenty of ways to learn programming that are gentle on beginners, such as tools that allow users to create programs by using drag-and-drop or tile-based interfaces. Examples include MIT's Scratch, Microsoft's Kodu, Alice and GameMaker.
These provide a simple way for tech amateurs to learn about behaviours like changing variables and creating branching programs without having to get their hands dirty with code.
For anyone wanting to get a bit closer to programming languages themselves there are sites like Codecademy, which teaches users JavaScript via a series of interactive tutorials, starting with the basics and explaining each step.
While tools such as Greenfoot provide a programming environment that helps novices get to grips with Java and object-oriented programming using a simple GUI.
If none of these tools hit the spot then there's the forthcoming Raspberry Pi, a US$25 Linux computer created with the ambition of making it easy to learn coding, which can be set up to boot straight into programming environments for a variety of languages, such as Python or C.
Computing at School, a group dedicated to promoting good IT teaching, also provides links to many other useful free resources on computing.
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