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NVIDIA just dropped a massive bombshell on the gaming community with its GeForce RTX family of products, which include the RTX 2080 Ti, RTX 2080 and RTX 2070. If you want to know more about the Turing architecture that underpins these cards and about their ray-tracing performance, we suggest you check out our two previous articles on the Quadro RTX and GeForce RTX announcements, but here's a quick refresher on what separates the three:
  • GeForce RTX 2080 Ti: 4352 CUDA cores, 1545MHz boost clock, 11GB GDDR6
  • GeForce RTX 2080: 2944 CUDA cores, 1710MHz boost clock, 8GB GDDR6
  • GeForce RTX 2070: 2304 CUDA cores, 1620MHz boost clock, 8GB GDDR6
With those baseline specs out of the way, here's a sampling of the cards available (or soon to be available) for pre-order from NVIDIA's OEM partners. We should note that base/boost clock speeds will vary widely between the listed cards, and that many OEMs list their frequencies as “TBD” at this point given that the official release is still a month away.
 
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LASER_oneXM

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Nvidia's new GeForce RTX line of consumer graphics cards is finally official and due to start shipping soon. These cards are based on the GPU giant's Turing architecture and are the first with built-in, real-time ray tracing capability.

Here's what you need to know about Turing and Nvidia's first three cards: the RTX 2080 Ti, RTX 2080 and RTX 2070.

What makes the RTX 2080 and its siblings special?

Nvidia's Turing architecture allows the RTX cards to perform real-time ray tracing, which allows for extremely realistic lighting and reflections. Before Turing, the only way to get ray tracing into a game was in pre-rendered cutscenes.

Nvidia's new GPUs not only have dedicated ray-tracing (RT) cores, but also A.I. "Tensor Core" that help predict what pixels are needed to create the effect. According to Nvidia CEO Jensen Huang "reflections will never be the same again."

Turing also promises faster performance in non-ray tracing workloads than the previous Pascal architecture. The company claims that an improved graphics pipeline, more CUDA cores (Nvidia's GPU cores) and new shading techniques help overall frame rates. The cards use GDDR6 memory which should provide a significant speed bump over the GDDR5 memory in the Pascal cards.
 

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The first performance preview of NVIDIA’s recently announced GeForce RTX 2080 Ti graphics card has been revealed by Techradar. The folks over at Techradar managed to post their early GeForce RTX 2080 Ti performance impressions that they managed to play with during the Gamescom 2018 event and according to them, the RTX 2080 Ti looks to be the first graphics card that will be able to play 4K games with ease.

NVIDIA GeForce RTX 2080 Ti Performance Previewed – Over 100 FPS at 4K and Ultra Settings in Many Games, Shadow of The Tomb Raider Runs At Between 50-60 FPS With RTX

While Techradar calls their article a review, we know they might have been a little too excited to be the first ones to get out the performance impressions of the new cards. Regardless of what they call it, it was very important that someone talked about the graphics performance of these cards whether they were in NDA or not and I will explain why later in this article.
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In a lengthy blog post, NVIDIA sheds more light on their new Founders Edition design. With GeForce RTX, NVIDIA is taking things one step further by addressing the expectations of their customers. NVIDIA’s reference designs always struggled to compete with aftermarket solutions designed by their board partners, but this is about to change.

The new Founders Edition cards are not only going to compete with non-reference designs, but they will often be a much better choice in terms of quality and performance.
 

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It's one hell of a list, and they're not far away.

Nvidia's lifted the lid on its new Turing-based video cards, showing off its real-time ray-tracing abilities as part of a keynote presentation ahead of Gamescom in Germany.

And while the Editor's Day, and it's deep dive into what makes the cards tick, is still a couple of days away, we can reveal a few secrets about the card. Namely - the games that will support all this real-time and AI-powered malarkey.

“The NVIDIA RTX platform and GeForce RTX 20-series GPUs bring real-time ray tracing to games 10 years sooner than anyone could have ever imagined,” said Tony Tamasi, senior vice president of Content and Technology at NVIDIA, in a release so fresh the virtual ink is still wet. “Thanks to the AI and hardware light-ray acceleration built into GeForce RTX GPUs, games using these futuristic features are right around the corner.”

And here's where you can see those features:
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