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VoodooShield
VoodooShield Rules
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<blockquote data-quote="danb" data-source="post: 966796" data-attributes="member: 62850"><p>No, you are not doing anything wrong at all <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite110" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />. We just have not spent much time at all refining the rules to make them behave like everyone expects them to behave, so right now they only behave the way that I expected them to behave when I first implemented them. But once everyone provides suggestions and input, we will be able to make them behave how everyone expects them to behave, so they will be a lot better for everyone, especially on a feature like Rules where the sky is the limit. I sure you guys will think of all kinds of cool things we can do to refine them and will also create rules that I never even thought of.</p><p></p><p>Also, they need to be refined anyway since we implemented the new Contextual Engine. And now that everything else is done and most or all of the other bugs are worked out, now is a great time to work on this. Thank you!</p></blockquote><p></p>
[QUOTE="danb, post: 966796, member: 62850"] No, you are not doing anything wrong at all ;). We just have not spent much time at all refining the rules to make them behave like everyone expects them to behave, so right now they only behave the way that I expected them to behave when I first implemented them. But once everyone provides suggestions and input, we will be able to make them behave how everyone expects them to behave, so they will be a lot better for everyone, especially on a feature like Rules where the sky is the limit. I sure you guys will think of all kinds of cool things we can do to refine them and will also create rules that I never even thought of. Also, they need to be refined anyway since we implemented the new Contextual Engine. And now that everything else is done and most or all of the other bugs are worked out, now is a great time to work on this. Thank you! [/QUOTE]
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