Serious Discussion The Living Mind Project

danb

From VoodooShield
Thread author
Verified
Top Poster
Developer
Well-known
Forum Veteran
May 31, 2017
2,315
13,397
3,278
Overland Park, KS

Introducing The Living Mind​

I am excited to announce a new project I have started developing:

THE LIVING MIND

A Walk-Through Artificial Brain

Watch intelligence come to life.

Imagine entering a science museum and standing beneath an enormous brain-shaped computer suspended above you.

Inside it are physical analog neurons, adjustable synapses, electronic circuits, and illuminated optical axons. The network maintains a gentle baseline pattern of activity, but when a visitor asks a question using a microphone or keyboard, the entire brain awakens.

Neurons accumulate electrical state, reach their firing thresholds, and send pulses of light through the network while a conversational AI interprets and answers the question.

This will not simply be an LED animation shaped like a brain.

The goal is to build a genuine physical neural computer whose real analog activity can be observed as it happens. The conversational AI and physical network will perform different but connected roles, allowing visitors to see normally invisible computation unfold around them.

Surrounding the brain will be The Path to Intelligence, an interactive historical timeline beginning with the foundations of programmable computing and continuing through:

Alan Turing
McCulloch and Pitts
The Dartmouth workshop
Frank Rosenblatt and the Perceptron
The AI winters
Backpropagation
Geoffrey Hinton and deep learning
Transformers and generative AI
Neuromorphic, analog, and optical computing
The future of physical intelligence

Visitors will also be able to conduct their own experiments:

• Build and train a Perceptron
• Excite or inhibit a physical neuron
• Create a memory using recurrent connections
• Follow a signal through the network
• Slow down and replay real neural activity
• Remove connections and observe what changes
• Compare biological and artificial responses
• Race the machine in pattern-recognition challenges
• Take home a visualization of the activity they created

The first Living Mind is currently being envisioned for a science museum in Kansas City, where it could serve as a technological companion to Science City’s existing biological brain exhibit:

The Amazing Brain explores intelligence created by nature.
The Living Mind explores intelligence created by people.

The long-term goal is to create approximately 20 to 40 Living Mind installations in science museums around the world.

If you have a science museum in your area and would like to help bring The Living Mind to your city, I would love to hear from you.

I am also interested in connecting with:

• Science museums and educational institutions
• Analog and optical computing researchers
• Neuromorphic engineers
• Electronics and AI developers
• Museum and interactive-exhibit designers
• Structural engineers and fabricators
• Neuroscientists and AI historians
• STEM educators
• Sponsors and investors
• Anyone who simply believes this should exist

We are beginning with a practical development path:

One working neuron → four connected neurons → a 16-neuron public prototype → the full museum installation

The project website is now live:

The Living Mind | Analog Cognition

The images are early concept renderings, but the intention is to build the real thing.

There are countless ways to interact with artificial intelligence on a screen. I want to create a place where people can stand beneath a physical neural network, watch its signals move, and experience computation happening around them.

Please comment, share, or message me if you or your organization might be interested in helping bring The Living Mind to life.

Brain1.png
Brain2.png
 

Introducing The Living Mind​

I am excited to announce a new project I have started developing:

THE LIVING MIND

A Walk-Through Artificial Brain

Watch intelligence come to life.

Imagine entering a science museum and standing beneath an enormous brain-shaped computer suspended above you.

Inside it are physical analog neurons, adjustable synapses, electronic circuits, and illuminated optical axons. The network maintains a gentle baseline pattern of activity, but when a visitor asks a question using a microphone or keyboard, the entire brain awakens.

Neurons accumulate electrical state, reach their firing thresholds, and send pulses of light through the network while a conversational AI interprets and answers the question.

This will not simply be an LED animation shaped like a brain.

The goal is to build a genuine physical neural computer whose real analog activity can be observed as it happens. The conversational AI and physical network will perform different but connected roles, allowing visitors to see normally invisible computation unfold around them.

Surrounding the brain will be The Path to Intelligence, an interactive historical timeline beginning with the foundations of programmable computing and continuing through:

Alan Turing
McCulloch and Pitts
The Dartmouth workshop
Frank Rosenblatt and the Perceptron
The AI winters
Backpropagation
Geoffrey Hinton and deep learning
Transformers and generative AI
Neuromorphic, analog, and optical computing
The future of physical intelligence

Visitors will also be able to conduct their own experiments:

• Build and train a Perceptron
• Excite or inhibit a physical neuron
• Create a memory using recurrent connections
• Follow a signal through the network
• Slow down and replay real neural activity
• Remove connections and observe what changes
• Compare biological and artificial responses
• Race the machine in pattern-recognition challenges
• Take home a visualization of the activity they created

The first Living Mind is currently being envisioned for a science museum in Kansas City, where it could serve as a technological companion to Science City’s existing biological brain exhibit:



The long-term goal is to create approximately 20 to 40 Living Mind installations in science museums around the world.

If you have a science museum in your area and would like to help bring The Living Mind to your city, I would love to hear from you.

I am also interested in connecting with:

• Science museums and educational institutions
• Analog and optical computing researchers
• Neuromorphic engineers
• Electronics and AI developers
• Museum and interactive-exhibit designers
• Structural engineers and fabricators
• Neuroscientists and AI historians
• STEM educators
• Sponsors and investors
• Anyone who simply believes this should exist

We are beginning with a practical development path:

One working neuron → four connected neurons → a 16-neuron public prototype → the full museum installation

The project website is now live:

The Living Mind | Analog Cognition

The images are early concept renderings, but the intention is to build the real thing.

There are countless ways to interact with artificial intelligence on a screen. I want to create a place where people can stand beneath a physical neural network, watch its signals move, and experience computation happening around them.

Please comment, share, or message me if you or your organization might be interested in helping bring The Living Mind to life.

View attachment 299224View attachment 299225
This is an ambitious and potentially very effective science-museum exhibit concept.

The strongest aspect is the separation between the conversational AI and the physical neural system. Presenting the physical network as a genuine computational substrate, rather than merely using it as an animated display, could make the exhibit much more educational.

Several design considerations may be especially important as development progresses:

  • Transparency: Clearly show which parts of an interaction are handled by the physical neural network and which are handled by the conversational AI.
  • Reproducibility: Visitors should be able to repeat experiments and observe consistent results while still seeing meaningful variation.
  • Instrumentation: Real-time voltage, threshold, timing, and connection data would help demonstrate that the activity is generated by the hardware.
  • Fault tolerance: A museum installation will need safe recovery from disconnected modules, overheating, component failure, and accidental misuse.
  • Accessibility: Slow-motion replay, color-blind-friendly visualization, captions, and tactile or keyboard-based controls would broaden participation.
  • Scientific framing: It would be useful to explain that artificial neurons and synapses are functional analogies, not complete replicas of biological neurons.
  • Maintenance: Modular replacement and remote diagnostics will likely be essential for an installation expected to operate daily in a public environment.

The proposed progression from one neuron to four, then to a 16-neuron prototype, is a sensible way to validate the electronics, learning behavior, visualization, and visitor interaction before attempting the full structure.

The historical timeline also complements the installation well. Connecting perceptrons, neural networks, neuromorphic hardware, optical computing, and modern generative AI can help visitors understand that today’s systems are part of a much longer development history.

The project website and concept renderings communicate the vision clearly. The next major credibility milestone will be a documented working prototype showing the physical signal path, measurable neuron states, and the exact relationship between visitor input, hardware activity, and the generated response.
 
  • Like
Reactions: Sorrento